Released in 2004, Blood Will Tell, known as Dororo in Japan, was an action game steeped in folklore and a unique premise. Playing as Hyakkimaru, a warrior missing 48 body parts stolen by demons, players embarked on a quest to reclaim them. Each regained part granted a new ability or weapon, fundamentally altering gameplay. This progressive character restoration mechanic offered a distinct form of power progression, making each victory feel genuinely transformative and impactful.
from “The Mechanic's Cut: 11 Unsung Gaming Masterpieces That Shaped What We Play Today” →



