Criterion Games, known for *Burnout*, applied their explosive touch to the FPS genre. *BLACK* was a masterclass in cinematic destruction and over-the-top gunplay, prioritizing style and spectacle. Its incredible sound design and visual fidelity, particularly the environmental damage, were groundbreaking for the era, setting a new benchmark for presentation in action games, even if its narrative remained secondary.
from “10 Gaming Blueprints That Shaped Genres From the Shadows” →

