Released in 1999, Funcom's *The Longest Journey* set a new benchmark for narrative in point-and-click adventures. Its richly detailed world, mature storytelling, and unforgettable protagonist, April Ryan, navigated themes of destiny, choice, and parallel dimensions. The game's extensive dialogue, intricate puzzles, and a compelling struggle between science and magic created an immersive, thought-provoking experience that still resonates today as a storytelling masterclass.
from “From Obscurity to Immortality: 10 Games That Shaped Gaming's Hidden Canon” →

