Released in 2012, this sequel for PS3, Xbox 360, and PC took the original's gritty premise and amplified it with a striking cel-shaded art style and "quad-wielding" combat. Jackie Estacado could shoot, slash, and use his demon arms simultaneously, creating a visceral, empowering experience. While it didn't redefine the shooter genre, its commitment to a distinct visual flair and satisfying, over-the-top mechanics showcased a clear, refined vision for its specific brand of mayhem.
from “The 10 Games That Proved Vision Trumps Hype” →


